Walkthroughs
plot
non-compete agreement
Fair Use/Fair Dealings doctrine
Digital watermark
software key
fad
Reverse engineering
non-compete agreement
Artistry
Five-star rating system
Linear sequence
Authorship restriction
consumer
Derivative works restriction
case law
unbiased
orginal creation
Archetype
Statutory laws
End user or final link in the supply chain; purchaser of goods and services.
Main storyline of a game.
Story is presented in a straight line whereby the player must complete objectives or levels in a set order.
Visual rating system for the key elements of a game.
Dull spot on the image or words typed over the image that shows up on any unauthorized copy.
A contract that states you cannot open your own studio or work for a competing company for a certain period of time—usually six months or a year.
Laws enacted when the first lawsuit to deal with a specific problem has been judged and an outcome determined.
How the visual elements of the game complement each other.
Something original from someone's mind or intellect.
Process of deconstructing an existing game to understand how it works.
A standardized class of character, such as hero, shadow, mentor, herald, helper, guardian, or trickster.
Allows the use of the Creative Commons work so long as you give credit to the original author or creator.
Allows the use of a work without permission from the creator under a very strict guideline; for the purpose of describing or reviewing the creative work.
Unlocks game software to allow one, and only one, installation.
Opinion that fairly evaluates both negative and positive attributes.
Instructions on what needs to be done to complete a game or level.
A contract that states you cannot share any information about the company or its products with any other company; also referred to as confidentiality agreement.
Prohibits the use of the Creative Commons work in any other form than the original.
The group of laws that have been passed by legislature.
Product with a very short life cycle.
Description | Match: |
Opinion that fairly evaluates both negative and positive attributes. | unbiased |
Laws enacted when the first lawsuit to deal with a specific problem has been judged and an outcome determined. | case law |
Visual rating system for the key elements of a game. | Five-star rating system |
Story is presented in a straight line whereby the player must complete objectives or levels in a set order. | Linear sequence |
How the visual elements of the game complement each other. | Artistry |
A standardized class of character, such as hero, shadow, mentor, herald, helper, guardian, or trickster. | Archetype |
Process of deconstructing an existing game to understand how it works. | Reverse engineering |
A contract that states you cannot open your own studio or work for a competing company for a certain period of time—usually six months or a year. | non-compete agreement |
Product with a very short life cycle. | fad |
Allows the use of a work without permission from the creator under a very strict guideline; for the purpose of describing or reviewing the creative work. | Fair Use/Fair Dealings doctrine |
Dull spot on the image or words typed over the image that shows up on any unauthorized copy. | Digital watermark |
Prohibits the use of the Creative Commons work in any other form than the original. | Derivative works restriction |
Instructions on what needs to be done to complete a game or level. | Walkthroughs |
The group of laws that have been passed by legislature. | Statutory laws |
Allows the use of the Creative Commons work so long as you give credit to the original author or creator. | Authorship restriction |
A contract that states you cannot share any information about the company or its products with any other company; also referred to as confidentiality agreement. | non-compete agreement |
Main storyline of a game. | plot |
End user or final link in the supply chain; purchaser of goods and services. | consumer |
Unlocks game software to allow one, and only one, installation. | software key |
Something original from someone's mind or intellect. | orginal creation |